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View Full Version : Shane and Peej's Skateboarding Game


Shave
27-05-2004, 03:27 PM
this game is co-owned to help with the running of it:

there are 8 skateborders. you can buy a skateboarder for 20 rupies, this you do not get back if you resign from thread, the rest of your money you do.

each skater has a basic trick set up

Flip tricks:

kickflip
heelflip
fs shove-it
pop shove-it

grab tricks:

cannonball
indy
melon
nose grab

all of the above tricks are worth 1 point

each Saturday the skaters take part in a competition, 10 rupie entry fee. the winner is the person who has the highest number of points after 3 runs (see later in the post). the winner gets 80 rupies.

you can buy new tricks each week, but can only spend 100 rupies on tricks each week:

Flip Tricks

impossible - £10 = 2pt
360 shove-it - £10 = 2pt
360 flip - £20 rupies = 3pt
540 shove-it - £20 rupies = 3pt
fingerflip - £40 = 5pt
Front foot impossible - £40 = 5pt
Bigspin flip - £50 = 6pt
540 flip - £50 = 6pt
Hospital flip - £70 = 8pt
Madonna flip - £70 = 8pt
Fingerflip Airwalk - £100 = 10pt
Casper flip 360 flip - £100 = 10pt

Grab Tricks

tailgrab - £10 = 2pt
method - £10 = 2pt
rocket air - £20 = 3pt
mute - £20 = 3pt
stalefish - £40 = 5pt
indy stiffy - £40 = 5pt
airwalk - £50 = 6pt
crossbone - £50 = 6pt
one foot tail grab - £70 = 8pt
Madonna - £70 = 8pt
judo - £100 = 10pt
japan air - £100 = 10pt

Training

you can also train your skaters each week on up to 3 aspects per week at a cost of £10 for each point:

Air - how high air you can get
Ollie - how high you can ollie
Flip - how good you are at performing fliptricks
Grab - how good you are at performing grab tricks
Landing - reduces the probability of bailing
Speed - how quickly you can perform tricks

all stats start at 3 but can go up to 10

for air, ollie and speed once you get past 6 stat point you can perform two tricks instead of one, and after 9 stat points you can perform 3.

for grab and flip it is the same as above except you can only perform it with a grab or flip trick respectively

for landing you start with a probability of bailing of 5/10 (ie. you will bail 5 out of 10 tricks), once you get past 6 stat points it is reduced to 3/10 and past 9 it is equal to 1/10

the total number of tricks you can do depends on your stat point and the no. of tricks is added together from each skill (ie. if you had speed of 6 points and flip of 9 points the you could perform 5 flip tricks instead of one in the same space of time).

Competition

each skater will perform 3 trick sets. the number of tricks they can do is determined by stats. the tricks are chosen by the skaters.
when you perform a trick you score the no. of points that trick is worth, therefore the more tricks you do and the quality of the tricks scores more points. the winner is the person with the most combined points total over all 3 sets
each time you use a trick the points decrease for that trick by 1pt unless the trick only has one point to it's name.

Bails

bails occur randomly according to probability if you bail on one go it will not effect your other goes, but you will not score any points for that go

if you wish to resign from the game i will calculate what your skater is worth and buy him back off of you. you will lose your £20 signing on fee though and the entry fee for each competion.

overall i gain no money except for the signing on fee so i have no reason to cheat. if you win a some competion you will make a profit when you retire

if you have any problems or don't understand. please post them

Skaters:

Damien
Wayne
Travis
Sharon
David
Kelly
Cameron
Caine

PJ
27-05-2004, 03:30 PM
Donate to me or shane o.k.

and shane if you dont agree with this tell me how about tournaments monday at 6:00

Shave
27-05-2004, 03:32 PM
explain tournaments, but thats seems good. anything else to discuss PM to stop clogging up thread:D