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waggit
27-12-2006, 05:40 PM
This is text / 2D multiplayer shooter. You tell me what you would like to do (E.G. Turn 90 degrees clockwise, Run forwards 30 yards) Then I update the overview as instruct. (I will do this every 5 to 15 minutes).

The players look like this the line indicates direction the player is facing. (if a player looks bigger then another, that becuase they are higher up)

http://i74.photobucket.com/albums/i271/waggit/Player.gif

Power-Ups look like this
http://i74.photobucket.com/albums/i271/waggit/POWERUPS.gif

A is for Armour, the W is weapons (which are Shotgun, Rifle, Rocket launcher, Machine gun, and any other i feel like adding. Each player starts with 100 health , and a sub machine gun.

This is what the overview look like with no power-ups or people on it.
http://i74.photobucket.com/albums/i271/waggit/deathmacth2.png

bmfy.
27-12-2006, 06:04 PM
Sign me up.

Looks awesome, but I don't really understand it completely.

Cooldudebob
27-12-2006, 06:21 PM
I'm up for it.
Looks good.

waggit
27-12-2006, 06:22 PM
Ok Cool dude bob im shorting ur name to C.B.D

Cooldudebob
27-12-2006, 06:22 PM
Fair enough :P

waggit
27-12-2006, 06:25 PM
Go!
http://i74.photobucket.com/albums/i271/waggit/live1.png

Cooldudebob
27-12-2006, 06:26 PM
turn 45 degrees right and run 20 yards

bmfy.
27-12-2006, 06:27 PM
Shoot!

waggit
27-12-2006, 06:32 PM
http://i74.photobucket.com/albums/i271/waggit/dlive2.png
Bmfy misses maybe due to 10 ft walls between you and him.

Cooldudebob
27-12-2006, 06:34 PM
run like hell to the armour

bmfy.
27-12-2006, 06:42 PM
I didn't see the walls.

Turn right 45 degrees, and run till the doorway at the bottom left.

There should be markers on the overview.

Cooldudebob
27-12-2006, 06:44 PM
sorry got to go. sorry about this.

waggit
27-12-2006, 06:46 PM
http://i74.photobucket.com/albums/i271/waggit/dlive3.png
A new weapon has appeared, Bmfy will win if some one dose not what to take the place of cool dude bob.

bmfy.
27-12-2006, 06:51 PM
Run to the weapon.

Roxit
27-12-2006, 06:59 PM
Its a good idea and i would be intrested in playing at a later time. I think you have some problems with your map though. I understand how bmfy missed the fact he had walls in his way.

Maybe you shouldn't just have two players at one time. Have anybody who wants to play join. If people leave and get killed, its their fault. Make a table of who has made the most kills. Once a person gets a certain number of kills, declare them the winner. Then start a new round with a different map.

I might play a little later, not sure what I'm doing this evening, and the way the game works, I don't want to ruin it for anybody.

Plus just another idea, maybe make it a grid. So each turn you can move up to say six squares. Then you just can't post, run around and get weapon and then armour. Introduce a melee system as well for people who occupy the same square.

Anyway, thats my thoughts

bmfy.
27-12-2006, 07:05 PM
It's cool, but it could be awesome if you put loads of effort into it.

Cooldudebob
27-12-2006, 08:38 PM
im back baby,
pick up the armour

Qu1f
27-12-2006, 09:05 PM
When this one is finished, tell me so i can join in.

waggit
28-12-2006, 10:47 AM
Im going to make another overview but better, more clear and make it Capture the flag, and put a grid on it.

bmfy.
28-12-2006, 10:54 AM
Can I be in the new round please?

Qu1f
28-12-2006, 03:12 PM
3 way?

so i can join in as well :)

Vercci
28-12-2006, 03:34 PM
What about 4 way
or 2 teams

waggit
28-12-2006, 03:46 PM
Il do a new one tomorrow, with a new overview a grid, and if theres enough people i may do capture the flag.

Cooldudebob
28-12-2006, 05:42 PM
I'll join in again. I'm really sorry about last night :(

Roxit
28-12-2006, 07:01 PM
I don't think you should try capture the flag until a straight shootout works. I'm still intrested, but await new rules before I commit myself to a game